Structures

Host Idols

Four spawn in random areas of the map in specialised positions, often hidden away. Allow for permanent stat boosts for the rest of the round when the holy scripture is touched. Only one of each can be obtained per round and all four will always spawn. Effects from this are applied on top of existing effects, meaning they will stack multiplicatively with whatever items or buffs you have. Always present.

Chaos Idol

Interact for random effects. If chaos effects are already applied from Chaos Cocktail, it will instead reroll them. Chaos Idol will grant up to 2 main effects and 2 side effects. These effects all have random powers and random conditions for activating. Additional extra side effects trigger shortly after whenever main effects are proc’d at random. Players will not know what the Chaos Idol has done to them until it’s too late. Chaos Idol effects can range from almost unlimited HP to instantly exploding. Touching a Chaos Idol may be very regrettable. May not always spawn.

Bell Anvil

Can choose one of four upgrades. There are 7 different types of Anvils.

  • Red Ribbon (always)
    • Speed Up
    • Item Cooldown
    • Damage Resistance Up
    • Luck Up
  • Blue Ribbon (25%)
    • 50% chance on hit for Armor
    • Buffs are stronger/Debuffs are weaker
    • No more Disruptions
    • Blind but immune to mental damage
  • Green Ribbon
    • All effects of Red Ribbon but item can break on hit
    • Gain battery when taking damage
    • Less fall damage
    • Gain 10 armor immediately
  • Black Ribbon
    • Stun gains Heavy
    • Stun gains Holy
    • Stun effects are x3 stronger
    • Stun now only inflicts Tase
  • Purple Ribbon
    • Burn/Brimstone Burn immunity
    • Frozen Immunity
    • Paralysis Immunity
    • Item can not be stolen
  • Yellow Ribbon*
    • Item's status effect replaced with Wrath
    • Item's status effect replaced with Ghost
    • Item's status effect replaced with Luck
    • Item's status effect replaced with Bleed
    • * They currently say "Grants X on stun".
  • Negative Ribbon
    • Random Chaos Effect

Water Fountain

Interact and get hydrated for 20 seconds for free. Has a short cooldown between usages. Up to three of these can spawn.

Recharge Station

If the user has fuel or an item that uses fuel that has charge, it will recharge the battery for about 50%. If the user does not have a battery, it will instead damage and paralyze the user. Can only be used once. Up to two of these can spawn.

Skeletons

There are six types that can appear.

  • Metal Bat - Always appears, can collect Metal Bat from it
  • Speed Coil - Always appears, can collect Speed Coil from it
  • Regen Coil - Chance to appear, can collect Regen Coil from it
  • Antique Revolver - Chance to appear, can collect Antique Revolver from it
  • Burger - Chance to appear, can collect Burger from it. Appears as a booboobaby skeleton.
  • Helmet - Chance to appear, grants damage resistance and immunity to Jacob’s headshots.

Candy Bowl

Interact to take and eat one of four candy items, or rarely Goner Candy. Can be interacted with twice safely, however, the third time will cause the player to be slowed and get dealt heavy damage, capable of killing players. Afterwards, it cannot be interacted with again.

Greemingary Friend Remote

Interact and get Greemingary friend, not consumable, does nothing if friend is active already.

VRCA Trophy

Approaching it gives the player 1 luck.

SCP 173

If a player is near it and not looking at it, indicated by the stone sliding sound, it has a chance to deal enough damage to instantly kill them.

Healing Crystal Pool

A small pool that regenerates player HP slowly.

Dimensional Door

Can be entered to teleport to a random area. Will not open & cannot be used after Wave 10.

Blue Skeleton Trader

Can trade your item for a different item of equal or greater quality once every 60 seconds with reduced time with luck. Will not offer anything if you have no item or cannot trade.

Red Skeleton Trader

Can trade your item for a different item of similar type once every 60 seconds with reduced time with luck. Will not offer anything if you have no item or cannot trade. Doesn’t always appear.

Worb Puncher 9k

Can play Worb Puncher in-game.

Blood Donation

Can be used to sacrifice 20 HP for a chance at a reward. The odds increase with player luck. Cannot be used if less than 20 HP or as trickster shade, even with birthright. Possible rewards are below. Chance for two to be in a round.

50% for one of the following:

  • Scrap Metal - Interact for 1 armor.
  • Clover - Interact for 1 luck.
  • Random Medkit - Pulls out either a Medkit or Blue Medkit and uses it four times.

10% for one of the following:

  • Nano Medkit - Interact for Nano Medkit effect.
  • Holy Mantle - Interact for Holy Mantle effect.
  • Cup of Water - Interact for Cup of Water effect.

Scrapper

Can be used to convert any item into Scrap Metal with an exception of Scrap Metal itself.

Landmines

Many small landmines will be scattered around the area. Stepping on one will arm it, stepping off it after will cause it to explode. Landmines will dynamically fall into place at the start of the round.

Trash Cans

Can toss your item away; only found in Nightlife. Fixed positions, always present.

Scrap

Can be found in Scrapyard, typically hidden inside the Stringmen corpse piles, Nightlife’s alleyways, or Tunnels. Clicking on them will give you one armor. Only 20 will spawn in the round; and they are networked.

SCP - 914

Can transmute your items using one of five settings. 914 can take a player's item and turn it into another item or destroy it, depending on the setting. It also has some other effects. Unlike most other structures, 914 is networked and will affect all players items that are inside it at time of activation. Has special spawn positions, always present.

Emergency Exit

Appears randomly in a position of a field structure following Wave 10, allowing players to escape without using the Exit Thorn. Cannot be detected with Prophet’s foresight.

Workout Bench

Getting it in slows the player down for 1 second, but grants them Tuff, giving them damage resistance.

Clover Table

Can eat a clover, granting 1 luck & Lucky.

Speedblood Elixir Table

Can take a Speedblood Syringe, granting occasional speed boosts.

Hourglass

Running into it grants cooldown reduction.

Closets

Closets are always active on the map and can be hidden inside. They usually spawn in small groups, but can sometimes appear alone.

This can prevent terrors from detecting players at a distance; often more effective against any Patrol terrors wandering through the area. However, players can still be hit and damaged while hiding.

Hide attacks at a much slower rate; allowing hiding for more time. Terrors will also not be able to perform ranged attacks on players that are hiding; and also cannot teleport to them. This does not work on any terror with the Insane tag, except for Drakobloxxers.

Closets have different designs depending on where they’re found.

Placeholder

A cage that has a text inside. It says the following:

can u come up with a new structure idea to put in here we need more consumable ones for stat ups thanks

-beyond

This is apparently a joke structure.

Sneakers Table

Can take Sneakers, granting a passive speed boost.

Rusty Nails In Wooden Board

Step on it to gain Bleed & take low damage, Can grant bleed stacks if already bleeding. Jumping allows passing through it safely. Cannot kill players.

Vault

Can store an item within it. Will remain within the vault between rounds until you leave the instance. Can be taken out at any point or swapped with other items. Using it will slow players for 1 second.