Terror Info
When spawning, Wire Tap will wander completely randomly. Wire Tap cannot be stunned, but can be clashed.
Wire Tap will remain passive initially, wandering at a moderate speed and following players occasionally. Once Wire Tap has initially seen a player; it will now be susceptible to becoming enraged. Wire Tap will become enraged if there are no players nearby it for too long; indicated by a light on its head. Wire Tap will also always watch players locally while passive.
Once enraged, Wire Tap will let out a loud roar, audible from a good chunk of the map before charging towards players at a very high speed. Wire Tap will no longer stare at players, only their target. Once Wire Tap reaches a player, he will grab them, taunting them before shocking and dealing enough to instantly kill them shortly after. He cannot bypass protection though, and players can escape if they block the shock; however he will likely try to grab players again. Wire Tap will continue this behavior for the rest of the round.
Trivia
- Wire Tap cannot spawn as an elite.
Credits
- Character created by WildClaw and asleepingcat for their VRChat world called Delta Down.
- Voice by Hikari & asleepingcat.
- Model by Beyond.
- Animations by Beyond.
- SFX from Spiral Knights & Half Life 2.
Wire Tap
Community Tips
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