Terror Info


When spawning, Wire Tap will wander completely randomly. Wire Tap cannot be stunned, but can be clashed.

Wire Tap will remain passive initially, wandering at a moderate speed and following players occasionally. Once Wire Tap has initially seen a player; it will now be susceptible to becoming enraged. Wire Tap will become enraged if there are no players nearby it for too long; indicated by a light on its head. Wire Tap will also always watch players locally while passive.

Once enraged, Wire Tap will let out a loud roar, audible from a good chunk of the map before charging towards players at a very high speed. Wire Tap will no longer stare at players, only their target. Once Wire Tap reaches a player, he will grab them, taunting them before shocking and dealing enough to instantly kill them shortly after. He cannot bypass protection though, and players can escape if they block the shock; however he will likely try to grab players again. Wire Tap will continue this behavior for the rest of the round.

Trivia


  • Wire Tap cannot spawn as an elite.

Credits


  • Character created by WildClaw and asleepingcat for their VRChat world called Delta Down.
  • Voice by Hikari & asleepingcat.
  • Model by Beyond.
  • Animations by Beyond.
  • SFX from Spiral Knights & Half Life 2.

Wire Tap

Easy
Medium
Hard
V. Hard
Insane

OC

Media

Medium

Chaser

Delayed

Provokable

Multi Phase

Acceleration

Grab

Instant Kill

No Elite


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