Terror Info


The Spawn cannot be stunned, but can be clashed.

The Spawn will teleport to random spots around its target at a set distance of 70 meters. Additionally, The Spawn will only teleport if there are no players around itself and will not teleport to points that have players nearby. Each time The Spawn moves, it will be in a different pose and make a small ambient sound to indicate it has moved.

If a player is too close to The Spawn, it will become active, letting out a scream and starting to crawl at a high speed. The Spawn will actively chase players once provoked. This will also just happen naturally if The Spawn has been active for 60 seconds.

The Spawn moves at a high speed towards players, and can bite players for below average damage or lunge at them at a distance, gaining extreme speed and dealing ndamage. Once provoked, The Spawn will remain active for the rest of the round.

Trivia


  • The Spawn functions very similarly to Hide and Seeker.
  • The Spawn was originally intended for release, but was delayed and later added in Content Patch 0.5.

Credits


  • Originates from a Minecraft mod called wonderland.jar.
  • All assets from wonderland.jar.

The Spawn

Easy
Medium
Hard
V. Hard
Insane

Hard

Media

Stationary

Provokable

Chaser

Multi Phase

Acceleration

Charge


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