Terror Info
After spawning, Standard Training-Dummy Rabbit will follow players. It can be stunned to be knocked over temporarily.
Standard Training-Dummy Rabbit will chase players at a below average speed. Once reaching them, it will simply stand still and stare at the player; completely passive. Players will not be able to pass through Standard Training-Dummy Rabbit, as it has its own collision.
After enough time has passed after it spawned, Standard Training Dummy Rabbit will then be able to attack players for low damage by bashing them with its head.
Trivia
- Standard Training-Dummy Rabbit can be seen in the Lobby in the Host’s room.
- Players are able to stand on top of Standard Training-Dummy Rabbit.
- Because of Standard Training-Dummy Rabbit’s collision, it is able to prevent certain patrol terrors from spotting players, and can also prevent static damage in rare occasions. It can also block physics based terrors, such as Killer Fish.
- Standard Training-Dummy Rabbit is also able to push around Dev Arcs and other physical items, such as Brick.
- The Host backstage alludes to Standard Training-Dummy Rabbit in a line where he states that the dummy may be out for revenge someday if you’re thinking about beating it.
Credits
- Originates from Lobotomy Corporation.
- Modeled by WispySpectre for their game Darkside.
- Animated by WispySpectre.
Standard Training-Dummy Rabbit
Easy
Medium
Hard
V. Hard
Insane
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