Terror Info
After spawning, Glass Demiurge will begin actively chasing players. Glass Demiurge cannot be stunned by proper means; however, it can stun itself.
Glass Demiurge will make its way at a moderate pace towards players. Once in sight of a player; it can charge at a high speed towards players, stopping once hitting a wall or reaching a player. After 6 failed charges, Glass Demiurge will become stunned and shut down for around 8 seconds to recharge.
If Glass Demiurge reaches a player, it will instantly grab the player, dealing moderate damage. After grabbing a player, it will hold them for a few seconds, rotating itself in a random direction several times before throwing them from itself, slowing them for a moment. Glass Demiurge will then resume its regular behavior.
Trivia
- When Glass Demiurge is rotating after grabbing a player, it will not be synced properly; resulting in Glass Demiurge appearing to throw players in a random direction.
- Glass Demiurge can be very deadly in smaller spaces as it may instantly regrab players after throwing them.
Credits
- OC by YoBro.
- Originates from YoBro's game Sock.
- All assets created by YoBro.
Glass Demiurge
Community Tips
Following tips are provided by the community and not verified. Would you like to contribute?