Terror Info


After spawning, Glass Demiurge will begin actively chasing players. Glass Demiurge cannot be stunned by proper means; however, it can stun itself.

Glass Demiurge will make its way at a moderate pace towards players. Once in sight of a player; it can charge at a high speed towards players, stopping once hitting a wall or reaching a player. After 6 failed charges, Glass Demiurge will become stunned and shut down for around 8 seconds to recharge.

If Glass Demiurge reaches a player, it will instantly grab the player, dealing moderate damage. After grabbing a player, it will hold them for a few seconds, rotating itself in a random direction several times before throwing them from itself, slowing them for a moment. Glass Demiurge will then resume its regular behavior.

Trivia


  • When Glass Demiurge is rotating after grabbing a player, it will not be synced properly; resulting in Glass Demiurge appearing to throw players in a random direction.
  • Glass Demiurge can be very deadly in smaller spaces as it may instantly regrab players after throwing them.

Credits


  • OC by YoBro.
  • Originates from YoBro's game Sock.
  • All assets created by YoBro.

Glass Demiurge

Easy
Medium
Hard
V. Hard
Insane

OC

Easy

Chaser

Charge

Protection Bypass

Grab

Acceleration


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